How do I display a mesh with/without the smooth shading?
The FlatShade command will toggle the active viewport in showing smooth or faceted shading.
Does this help?
Hello - you can also make a display mode that uses flat shading, and use this mode either in the viewport or per-object-per-viewport with
I don’t want to flatten the whole scene, but just meshes objetcs.
I used to do it in V4…just turn off the math for smoothing meshes.
Hello - you can always Unweld meshes - make sure ModifyNormals=True, but that is heavy handed. If you make a display mode and assign it as object display mode to mesh objects, that should work.