Flamingo nxt 5.5 - no bitmap textures with tiles materials

Hi there,
I want to make an bitmap material that is a tile with a face joint of 4 mm. When I add a “tile” with the registers “basis” and “connection” to an advanced flamingo material I can assign a “bitmap texture” to the basis. But the material does’t take the bitmap but always sticks to the normal “color” assigned. Any Idea? The Problem might be that the “tile” function switches the material to a procedural material. Maybe procedural materials cannot use bitmaps. Does that mean, that I cannot create bitmap tiles with the “tile” function?