Fillets on a Polyhedron object

I created this with Polyhedron plugin, mesh to nurbs = closed solid .
So, I don’t understand where are split faces in a closed solid…

polyhedrongon.3dm (265 KB)

thanks, can you try on this file? radius 5
solid-not-filleting.3dm (168.4 KB)

@wim maybe you can split this question of this thread.
@massimo.rufo there is another issue when converting meshes to nurbs: it creates surfaces with singularities at the triangular surfaces. If you replace these with trimmed surfaces your fillets should work. As for the split surface, that’s what I found in the file you posted (the object that had the fillets applied)

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Done. Thanks!

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