Hi Pascal,
Hadn’t realized that there is an Edit option for FilletEdge now. When did that appear?
Does it only work for the same session? I tried it on a solid that I had filleted a week ago but it wouldn’t select. It did work for a brand new box though.
Nick
I doesn’t look like the ability to edit an older filleted model was fully implemented. If I add some fillets, save the model, close Rhino, re-start Rhino and open the model, only the last added fillet can be edited. If I edit a model that was just created, I can step back through the fillets right to the beginning. However, it doesn’t appear to me like I can get rid of the last fillet (the first one created). Maybe this will explain:
It seems to me that I might be missing a step when attempting to eliminate this last fillet. If I change the handles to zeros it deletes some surfaces, so that’s not the answer.
Also, I find myself instinctively picking on the surface that I want to edit, even though it’s not going to make any difference. I wonder if in a future build, the ability to select a fillet to edit it could be considered. It’s unlikely that I ever would want to step back in reverse order of how the fillets were created.
Hi Dan, I know… this is a pretty big limitation, I understand that… it is currently really only useful for the last made fillet. I see the weirdness when stepping back through as well.
I think the most useful implementation would be to simply pick on a fillet and have it go back to a sharp corner. I think that alone would be a huge step forward. If you’ve ever tinkered with SpaceClaim, it’s the “Fill” command that I’m hoping could be emulated in Rhino some day.
Hi Dan, all - there is a test command shortcut for removing fillets - it is no better, really, than the workflow outlined by @DanBayn in what it can do, it’s just more straightforward:
testRemoveAllFillets
It works one level of filleting operation at a time (i.e. steps back through the fillets) on objects that have been FilletEdged and not otherwise changed…