This is super helpful.
Thank you so much.
I’m adding a heavily labeled definition that’s an example of how to use your C# component to fillet all fillet-able edges of Breps, so that hopefully even a total newb will be able to use this as part of a workflow.
ConvexEdgesTol Fillet All Edges.gh (176.4 KB)
I really need to find time to go through Jose Luis García del Castillo’s C# youtube courses. Presumably what you did is something I could figure out relatively early in the learning process?