My file size has suddenly increased 10x, and according to Audit3dmFile, it’s due to my texture mappings: “102 texture mappings with 102 plug-in data items, 971281187 bytes (offset 154947 to 971436134)”
I’m using VRay to render, but I can’t figure out how to diagnose/manage this excessive texture mapping bloat. I deleted all of the VRay materials, used ‘Purge’, and switched to Rhino renderer, all to no avail.