Hi
I’m exporting FBX’s from Rhino, but they lack vertex normals. Is it not possible to transfer that information?
Regards
- Björn
Hi
I’m exporting FBX’s from Rhino, but they lack vertex normals. Is it not possible to transfer that information?
Regards
I use 3DS Max and Rhino and never had this problem.
Here in the picture i’m posting showing the same geometry in Max and Rhino,
You can see the normals.
Sorry, my bad. I had accidently set a flag in my importing application (Cinema4D) to convert vertex normals to Phong tag edge breaks
I can confirm I do get my vertex normals now! Thanks for that Miled.