FBX export


I’m exporting FBX’s from Rhino, but they lack vertex normals. Is it not possible to transfer that information?


  • Björn

I use 3DS Max and Rhino and never had this problem.
Here in the picture i’m posting showing the same geometry in Max and Rhino,
You can see the normals.

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Sorry, my bad. I had accidently set a flag in my importing application (Cinema4D) to convert vertex normals to Phong tag edge breaks

I can confirm I do get my vertex normals now! Thanks for that Miled.

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