I find myself getting sideways a lot as I’m working on 3D parts that I need to work on from all sides… I find that quite often I get ‘sideways’ to the view I wish to have and that the normal mouse rotations don’t go in the axis I need to turn… but I found that _TiltView is EXACLY the axis I’m trying to correct.
I have a floating toolbar with _TiltView in it, but I’m wondering if there is a way I can assign it to my 3rd or 4th mouse button, or perhaps some key modifier like holding down Alt does _TiltView instead of _Zoom? I use the scroll wheel for zoom and would benefit from _TiltView way more often than another way to Zoom.