Is there a easy way to flip all opposite direction vertext normal or face normal ?
Just the information is wiped out from my head, if I ever used it at all in last 10 years. Cannot remember.
I have a mesh with thousands of polygons, which has many faces with inverted normals.
Is there any easy way to flip all normals to same direction?
I am looking for grasshopper component.
Do not want to write a component for this. Just want to use a component. Is there any component does this in grasshopper ?
I just want to pass the mesh through the component and want the mesh with all normals nicely arranged , so there is no color changes in rendered mode.