Facade Sculpt Help!

hey guys, i made some progress regarding my script since last time! now i have a clear system on how i want the facade to be layered. i needed advice on how to sculpt that soft edge from the louvres attached below

the red dots are where i want to sculpt the voids like the ones attached here

i was thinking of doing a manually modeled profile that i can modify the length of with a slide defined from the center point but i cant seem to get the profile right. Could anyone please guide me? I would appreciate any help.

CONCEPT_LOUVRE_FILE.3dm (2.8 MB)
Concept_Louvre.gh (26.4 KB)
Thank you!

Would be good to see what you tried first, or to see that you tried anything at all (saying that you were thinking of trying something isn’t the same thing) - just asking for a solution isn’t really going to teach you much - the more times you fail, the better you will understand Gh.

Anyway, have a look at this - not sure how you’re intending to control the height, so it’s random

Concept_Louvre.gh (31.7 KB)

Hi! I appreciate your response, i did a solid difference on the louvres using a 1d scaled sphere, the results were almost laughable so i did not include it in my file. I am happy to get a response but would you mind telling me the logic behind your script? I would love to learn how you tackled it!

So you tried subtracting some spheres - it didn’t work so what… that’s it? You give up after one half-hearted attempt?

I left some notes in the file - you make the surfaces, you trim out the excess and you join them back together - not too different to how you would do it in Rhino - if you have specific questions, by all means, but I used quite simple components, so it should be quite readable