Hi Sky - Extremely short = 0.0001 or less. I gather this is a hard coded number not dependent on current file tolerance.
i.e. for triangles these are likely long and skinny, potentially very close to degenrate. ExtractMeshFacesByAspectRatio may find these.
FWIW I’m getting this error even when I’m speccing a minimum edge length well in excess of that - like .01 (mm in this case) - I still get that error, just sometime a few less of them.