ExtractMeshFaces - Extract them to current layer?


When I run ExtractMeshFaces on a mesh and extract some faces as a copy, these are added to the scene in the exact same layer as the original mesh. Is there the possibility of adding them to a different layer (preferably the current layer)?

Thank you,

Hi Pablo - a macro can help:

! _ExtractMeshFaces _Pause _ChangeToCurrentLayer


Great, thanks @pascal.