I am trying to extract an outline curve from a complex mesh – so far I am working with duplicatemeshedge … but the result ist not entirely satisfactory. This is my mesh and the edge I want to isolate:
But what I get is a bunch of curves, and the outline curve I am after isn’t even continuous and requires a lot of clean up:
It is for a casting form like this:
Any idea how this could be done quicker is highly appreciated!
Cheers - Jan