Exporting to vrml/wrl/x3dv for colour 3D printing


does rhino support exporting texture maps and materials for .wrl files?
i lose my textures and when i open the file in meshlab or view3Dscene i get an error - although everything is correct ö_Ö

any ideas?
thanks and regards

Hi Eve- try Bake on your object, then export - that will make a a single image from your texture. Include the image in the same folder as the exported file’s folder… does that do anything useful?


Hi Pascal,

thanks - the files are all in the same folder.

how do i bake the texture?

no need to reply, i have found the texturebake.rhp

:slight_smile: thanks again.