I’m not at all sure what you mean by that? Are you referring to “Edge Softening” and “Thickening”? If so, those are on-the-fly effects that are performed on the display mesh of an object. You can extract this (“ExtractRenderMesh”) to create an independent mesh object that can be exported as such.
-wim
Yes, thats what I meant. Thank you.
Its a great feature, though I am not quite satisfied with how render meshes flow . They look kind of unclean when I bring em into my destination apps. Houdini and Maya. Via FBX or OBJ. Of course IGS format does not pickup on the fly effects. Not a big deal.