A client recently asked me to export a file as .obj/.fbx including all materials and textures. This file is going to be used in another program to code an AR app. I can’t seem to be able to save the file whilst keeping all materials + textures.
I have checked the save textures box. I have tried both phong and lambert materials. Both ASCII and binary. I always get some materials, but never all together. What could be the problem? I’ll attach the .3dm file here.
Exporting problem.3dm (8.3 MB)