I’m trying to export in obj format into Unreal 4.27. I’m getting scaling issues which I don’t know if the problem is unreal or Rhino V7?
In Rhino I model in centimeters which is Unreals default I then export the model out of Rhino in obj format.
When I import the model into Unreal I find the model is scaled improperly. Weirdly it’s scale is off by 1.24, if I change the obj files scale using this factor in unreal the model loads the proper size.
At one point Unreal had a datasmith importer but that was for version 4,23 which allowed one to directly import 3dm into Unreal.
Does anyone know if this is a Rhino issue or unreal?
Thanks for any help or tips on exporting into unreal from Rhino.