Export STL - object name

Hi Fred - it is not in V6. It’s possible but at the moment not super likely to get into V7 as of now - not because it is hard, for ascii files at least, but it has the potential to make a mess for many users by splitting output into multiple objects rather than a single mesh. It would of course be an option, but nevertheless the potential for breaking the export process for many many users is pretty great so I can’t say we’re just going to add this.

The workaround posted here may help-

-Pascal