We have a low polygon model, we want to make a steel statue of this model. It would be helpful to explode the 3D model down to it’s individual lines, so can make a cutting list for the steel beams. I know how to explode/unweld the model down to it’s single polygons/meshes. And I know how to extract the curves from a single meshface. But I don’t know how to do it for all the MeshFaces at once. Also I only want the common/shared meshedges once!
Thanks in advance