Hi,
V5,
when trying to make sure all my surfaces are unique and not sharing any parts, before joining to get a solid free of naked edges etc, rather than pull apart the surfaces to see what I have got, is there a command to explode move outwards to whatever distance I enter ?
what other commands are useful in spotting for shared surfaces ?
I look for ShowCoPlanar but nothing exists.
Also when displaying a finished item to a client, to just enter a value and have the various solid components move outwards would be neat, then undo and they go back together again.
Cheers
Steve