I am trying to bring in a mesh that is highly triangulated into Rhino and am trying to turn it into a 3DM polysurface from Marvelous Designer so that I can have grasshopper subdivide the surface when I set it. When I quadrangulated the mesh it was still very refined and small. Does anyone have any solutions or experience with a Marvelous Designer to Rhino 7 to Grasshopper workflow or pipeline and how they navigated it?
Sorry, what I mean by that is the poly surface I select in Rhino can be set it as a single geometry as a surface node in grasshopper, to run it through an algorithm like a surface divide.
Hi Mikael -
The topology of a single NURBS surface is a rectangle. An organic shape like you have shown in your picture can’t be represented by a single surface. Organic shapes are best represented using meshes and you should look into a workflow that involves meshes.
-wim