Hi there - probably a basic one but have recently upgraded to Rhino 8 and when I hit the Esc button all viewports change to Wireframe display mode (I usually have all of them in Ghosted). Any way to switch this off, it’s currently a real time waster!
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 40Gb)
.NET 7.0.14
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: AMD FirePro V4900 (FireGL V) Graphics Adapter (AMD) Memory: 1GB, Driver date: 6-22-2015 (M-D-Y). OpenGL Ver: 4.5.13397 Compatibility Profile Context FireGL 15.200.1045.0
> Accelerated graphics device with 6 adapter port(s)
- Secondary monitor attached to adapter port #0
- Windows Main Display attached to adapter port #1
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.5 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: ATI Technologies Inc.
Render version: 4.5
Shading Language: 4.40
Driver Date: 6-22-2015
Driver Version: 15.200.1045.0
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 1 GB
Well, your computer’s graphics card is seriously under spec for Rhino.
Also, the driver is way out of date - 2015! So the first thing I would do is try and update that. I’m not sure what the latest available is for that one, it is rather old.
Then I would get the latest service release (8.3) - maybe even set the frequency to Release Candidate to get the current 8.4 candidate.
If none of that helps, you can try going into Options>View>OpenGL and unchecking “GPU Tessellation”, as well as moving the OpenGL slider one notch at a time to the left and checking after each move. That may be a stopgap to keep you going for awhile, but the fact is that computer/video card is not really powerful enough for running Rhino V8.
But there aren’t any really specific recommendations. A lot depends on how you are going to use Rhino and plug-ins. Get a machine with an NVidia card with as much VRAM as you can afford. If you’re going to be rendering on the GPU as well, then the the faster cards will also be better. I would look for higher CPU speed rather than more cores, as Rhino only uses all the cores to max for certain operations.
For the rest, a decent amount of RAM (cheap these days) and good SSD’s.
Hi There
I got the same problem on window 11 and it started recently.
Edition Windows 11 Pro
Version 23H2
Installed on 2023-12-05
OS build 22631.3593
Experience Windows Feature Experience Pack 1000.22700.1003.0
64 ram
Rhino 8 SR8 2024-6-6 (Rhino 8, 8.8.24158.03001, Git hash:master @ c3cb4a9dc98ee25dc1f6e221e25c58a938d8d81a)
License type: Commercial, build 2024-06-06
License details: Cloud Zoo
Windows 11 (10.0.22631 SR0.0) or greater (Physical RAM: 64GB)
.NET 7.0.0
Computer platform: LAPTOP - Plugged in [100% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) Iris(R) Xe Graphics (Intel) Memory: 128MB, Driver date: 2-21-2024 (M-D-Y).
> Integrated graphics device with 4 adapter port(s)
- Secondary monitor is laptop’s integrated screen or built-in port
- Windows Main Display attached to adapter port #1
Primary OpenGL: NVIDIA GeForce RTX 3080 Ti Laptop GPU (NVidia) Memory: 16GB, Driver date: 1-28-2022 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 511.65
> Integrated accelerated graphics device with 4 adapter port(s)
- Video pass-through to primary display device
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 1-28-2022
Driver Version: 30.0.15.1165
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 16 GB