Error to load icon for gh component in Visual Studio

Hi :slight_smile: I am new in PlugIn development and i have done a simple component to extract TreePaths, intended for Rhino7 using .NET Framework. When i debug it it works fine, but when i tried to add an icon to the component it gives me this error:

Severity Code Description Project File Line Suppression State
Error (active) CS0029 Cannot implicitly convert type ‘byte[]’ to ‘System.Drawing.Bitmap’ MothGHPlugin C:\Users\carme\Documents\MothGrasshopperPlugIn\MothGHPlugin\TreePathsComponent.cs 76

Also I have noticed that when I upload an image as a resource i dont have the bitmap option as a type eventhough I have noticed some other tutorials and sample projects i have seen have the type bitmap on their images for icons.

I also have tried to use .ico, and bitmaps but it also gives me errors. I know that .NET saves images as bytes but not sure how to address this if my project target is .NET Framework. 4.8?

Thank you in advance!!

PS: please let me know if I need to include anything extra.

using System;
using System.Collections.Generic;
using Grasshopper;
using Grasshopper.Kernel;
using Grasshopper.Kernel.Data;
using Grasshopper.Kernel.Types;
using Rhino.Geometry;

namespace MothGHPlugin
{
    public class TreePathsComponent : GH_Component
    {
        /// <summary>
        /// Initializes a new instance of the TreePathsComponent class.
        /// </summary>
        public TreePathsComponent()
          : base("TreePaths", "TPaths",
              "Extracts paths from a Data Tree",
               , "Data")
        {
        }

        /// <summary>
        /// Registers all the input parameters for this component.
        /// </summary>
        protected override void RegisterInputParams(GH_Component.GH_InputParamManager pManager)
        {
            pManager.AddGenericParameter("DataTree", "T", "Tree to get paths", GH_ParamAccess.tree);
        }

        /// <summary>
        /// Registers all the output parameters for this component.
        /// </summary>
        protected override void RegisterOutputParams(GH_Component.GH_OutputParamManager pManager)
        {
            pManager.AddIntegerParameter("TreePaths", "P", "Paths of T", GH_ParamAccess.tree);
        }

        /// <summary>
        /// This is the method that actually does the work.
        /// </summary>
        /// <param name="DA">The DA object is used to retrieve from inputs and store in outputs.</param>
        protected override void SolveInstance(IGH_DataAccess DA)
        {
            // Define a GH_Structure to hold the data tree
            GH_Structure<IGH_Goo> T = null;

            // Load the input tree using GetDataTree (specific for tree access)
            if (!DA.GetDataTree(0, out T))
                return;

            //Component Code
            // Algorithm
            // Initialize the result list
            DataTree<int> paths = new DataTree<int>();
            foreach (var p in T.Paths)
            {
                List<int> numbers = new List<int>();
                foreach (int num in p.Indices)
                {
                    numbers.Add(num);
                }

                paths.AddRange(numbers, p);
            }

            //Output
            DA.SetDataTree(0, paths);


        }

        /// <summary>
        /// Provides an Icon for the component.
        /// </summary>
        protected override System.Drawing.Bitmap Icon => MothGHPlugin.Properties.Resources.TreePaths;


        /// <summary>
        /// Gets the unique ID for this component. Do not change this ID after release.
        /// </summary>
        public override Guid ComponentGuid
        {
            get { return new Guid("B5214C83-E386-475C-A9CC-F98B4A5D72C6"); }
        }
    }
}