Error in the font

@Federico2 attached please find two models which demonstrate how you could work around the problem, and at the same time make your models faster.

Basic idea:

  • MeshGrammarMaker: Given a font and a set of characters, produces static geometry for each character.
  • MeshGrammarConverter: Uses internalized outputs of MeshGrammarMaker, and instantiates characters. This will need adaption to achieve the correct spacing.

Please note that we are providing this as is, supporting you further with this would be project specific work which we would have to charge for.

MeshGrammarConverter.ghx (1.2 MB)
MeshGrammarMaker.ghx (496.4 KB)