Hi folks,
I have a fairly simple model I’m trying to render but when I do I seem to get geometry rendered that doesn’t exist. (see below) I’m betting its something simple. Can anyone advise?
Thanks,
Michael
Hi folks,
I have a fairly simple model I’m trying to render but when I do I seem to get geometry rendered that doesn’t exist. (see below) I’m betting its something simple. Can anyone advise?
Thanks,
Michael
Hi Michael -
I would run DivideAlongCreases
and set SplitAtTangents=Yes. Then select the object and Enter.
If that doesn’t help, please post the 3dm file.
-wim
Hi Wim,
That fixed it. I Knew it would be something simple.
Thanks for the help with this.
Best,
mD