While using enscape in rhino, i have come across a disturbing issue.
The models i make are georeferenced urban models. This implies that the geometries are always far from the 0;0;0 origin in the rhino canvas.
When launching enscape, the display is really messy with a lot of lighting and mesh display bugs as shown here ==>
This forces me to export the model with origin, re-open it in another rhino file and then use enscape properly without any display bug as shown here ==>
Is there any way to avoid these display issues without having to export or move the model to the origin ?