Emissive material without attributes?

Hello,

I created an emissive material, but the material editor show no fields to edit the material. How do I get editability back?

Also, when I select the new material dropdown physically based materials are no longer an option. How do I get them back?

Thanks,

Hi Justin, you should have an intensity control on that material and should be able to change its type to any other - what shows up in the Type dropdown? What is the current renderer?
Please run SystemInfo in Rhino and copy/paste the results here…

-Pascal

Hey Pascal,

There’s no intensity option, but I am able to change to a different material in the type dropdown. I’m using Rhino renderer.

Rhino 7 SR26 2023-1-9 (Rhino 7, 7.26.23009.07001, Git hash:master @ 92abcf7c453c78a236526390d91d0ac1f6779143)
License type: Commercial, build 2023-01-09
License details: Stand-Alone

Windows 10 (10.0.19044 SR0.0) or greater (Physical RAM: 31Gb)

Computer platform: LAPTOP - Plugged in [50% battery remaining]

Non-hybrid graphics configuration.
Primary display and OpenGL: NVIDIA RTX A4000 Laptop GPU (NVidia) Memory: 8GB, Driver date: 10-19-2022 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 517.66
> Integrated accelerated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port

Secondary graphics devices.
Intel(R) UHD Graphics (Intel) Memory: 1GB, Driver date: 9-2-2022 (M-D-Y).
> Integrated graphics device with 4 adapter port(s)
- There are no monitors attached to this device. Laptop lid is probably closed

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High

Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 10-19-2022
Driver Version: 31.0.15.1766
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 8 GB

Rhino plugins that do not ship with Rhino

Rhino plugins that ship with Rhino
C:\Program Files\Rhino 7\Plug-ins\Commands.rhp “Commands” 7.26.23009.7001
C:\Program Files\Rhino 7\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 7\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 7.26.23009.7001
C:\Program Files\Rhino 7\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino 7\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 7\Plug-ins\RhinoCycles.rhp “RhinoCycles” 7.26.23009.7001
C:\Program Files\Rhino 7\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 7.26.23009.7001
C:\Program Files\Rhino 7\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 7\Plug-ins\Displacement.rhp “Displacement”

Hi Justin- this is what I’d expect to see
image

Your Rhino is a little behind the latest, I’d get the latest, but I don’t think that bit has changed. If you change the material to custom, do you get full control?

-Pascal

I get full control when I change to a custom material. Is ‘self illumination’ under the advanced settings the same as an emissive material?

No, it is not the same… you really do need the emission material type to throw light into the scene.

image

-Pascal

Ok, I’ll try updating the software.

I updated the software but the emissive materials still do not have any editable attributes. The double sided and gem materials also seem to have the same issue. Could the problem be related to missing material files in the material library?

Hi Justin, thanks, I am checking with some smarter people…

@Justin_ID - so far no solid understanding of why this might be, here. But one thing you can do is make sure Windows has all availble updates.

Did this ever look correct, btw? If so can you tell when it changed?
Also, do ‘Phyically based’ material types look correct? These are more complcated but you should be able to expose controls for various aspects of the matrial like clear coat and others…

RH-74388 Material controls not available

-Pascal

1 Like

Windows shows OS is up to date.

I have been able to edit material attributes on emissive materials in the past. Also, I am not able to create physically based materials either…

I can try loading up the file on my home PC (this is a work PC). If it works at home I’ll assume something is not functioning on the work PC. Would it be worth uninstalling Rhino and reinstalling?

Hi Justin - did you at any point have another renderer current, like a third party plug-in or maybe Rhino Legacy Renderer?

-Pascal

I have not installed any third party rendering plug-ins. I believe Rhino Render has always been used, never legacy.

Hi Justin, can you please run SystemInfo once more so I have the most current info for your system for the developers?
I do not think you can hurt anything by re-installing - who knows, it might clear some cobwebs. You can also try a ‘repair’.

-Pascal

Rhino 7 SR28 2023-2-27 (Rhino 7, 7.28.23058.03001, Git hash:master @ 4ffc5d7156fbccf2a5d9fcc80e522b3851bc7f6c)
License type: Commercial, build 2023-02-27
License details: Stand-Alone

Windows 10 (10.0.19044 SR0.0) or greater (Physical RAM: 31Gb)

Computer platform: LAPTOP - Plugged in [100% battery remaining]

Non-hybrid graphics configuration.
Primary display and OpenGL: NVIDIA RTX A4000 Laptop GPU (NVidia) Memory: 8GB, Driver date: 10-19-2022 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 517.66
> Integrated accelerated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port

Secondary graphics devices.
Intel(R) UHD Graphics (Intel) Memory: 1GB, Driver date: 9-2-2022 (M-D-Y).
> Integrated graphics device with 4 adapter port(s)
- Secondary monitor is laptop’s integrated screen or built-in port

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High

Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 10-19-2022
Driver Version: 31.0.15.1766
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 8 GB

Rhino plugins that do not ship with Rhino

Rhino plugins that ship with Rhino
C:\Program Files\Rhino 7\Plug-ins\SolidTools.rhp “SolidTools”
C:\Program Files\Rhino 7\Plug-ins\Commands.rhp “Commands” 7.28.23058.3001
C:\Program Files\Rhino 7\Plug-ins\WebBrowser.rhp “WebBrowser”
C:\Program Files\Rhino 7\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 7\Plug-ins\RhinoScript.rhp “RhinoScript”
C:\Program Files\Rhino 7\Plug-ins\IdleProcessor.rhp “IdleProcessor”
C:\Program Files\Rhino 7\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 7.28.23058.3001
C:\Program Files\Rhino 7\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino 7\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 7\Plug-ins\Alerter.rhp “Alerter”
C:\Program Files\Rhino 7\Plug-ins\RhinoCycles.rhp “RhinoCycles” 7.28.23058.3001
C:\Program Files\Rhino 7\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 7.28.23058.3001
C:\Program Files\Rhino 7\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 7\Plug-ins\Displacement.rhp “Displacement”

What do you mean by repair?

Hi Justin - Windows Settings:

then in the menu:

Click Modify then:

image

-Pascal

Unfortunately, no luck with the repair route. Would a full uninstall reinstall provide any additional benefit beyond what repair does?

Hi Justin, probably not, is what I understand…

-Pascal

ugh, weird. I will try it anyway next week.

@Justin_ID - please make sure the RDK EtoUI plug-in is enabled and loaded-

image

Options > Plug-ins page.

-Pascal