Electrolux Vac Bug - (work in progress)

making a second vacuum cleaner this time making the body in nurbs after messing around and came up with this strange shape of a bug.

the idea so far is for the backside to open up similar to a flying bug then reveals the vac bag, accessories filter etc…

if anyone have any ideas or changes i can make ill be happy to recieve any input, so far this is what ive made and i will keep posting updates on the wip here.


front filter needs an open mechanism and something to pull it out and maybe structure on the inside walls


making an interior structure and positioning the vac bag this will have a hinge mechanism to rest aswell as a filter and rubber seal

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another stunning model… you just keep killing it-

no notes. :wink:

can’t wait to see the renders

more structure and filter cage


The Cadartz label is in place

usually i put the finish date on the pnc but i dont think i will finish it at that date which will be changed later, the idea with the labels is to ad depth and familiarity to the product so nothing really makes sense but also serves kinda like a hidden signature on an art piece

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vac bag holder almost in place just needs to be attached and be able to rotate for easy removal of the bag

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in position



and rotates for on/off bag removal

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This is amazing!!! This is a very high quality model! Do you do everything according to the drawings?

There is no drawing for this, what I do is to look at many reference images or videos on what a vacuum cleaner has, break it down and populate the model with similar things

For example: the inside always has a structure, a vacuum bag holder, a filter area and a rubber lid seal.

So I start with vacuum bag holder and look at various designs and mechanisms: ok it looks like so and has these cut outs maybe I’ll ad more to make it look more interesting, the mechanism is either detachable or can rotate from a hinge for easy bag removal or to put on a new one



Sometimes it has a snap on design to the hinge etc…

and also trial and errors :melting_face:

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Nice work :slight_smile:

more details i think im satisfied with the vac bag holder


filter cage got some more detail and the floor structure got some randomly put circles

a rule i follow is if the model looks satisfying in shade the final renders will automagically look good to :laughing: :pinched_fingers:

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and this part got some more restructuring thanks to the magic untrim command

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