I get here Flamingo nXt 5.0 support calls, that old Flamingo nXt 3.0 customers don’t understand the new material system of Flamingo nXt 5.0.
One question is: When I double click the material file, Windows is searching for an AR-file extension and doesn’t find it. I am lost. What to do?
Is there a simple tutorial for Flamingos nXT 5.0 material usage? Editing, Assigning, etc.
As I understand it. Flamingo nXt 5.0 uses now the Rhino 5.0 material system, what is great and should result in a better preview in the viewports (what doesn’t work here with a first try).
How to edit a material? Do I really have to assign a material to an object, before I can edit it, like I show here?
Thank you in advance for your help