so it was a bug and is fixed in the upcoming version?
just to be sure that i have it posted, when i blendedge the left object and then use edit to set all to 0 i get the right object, in some instances it vanishes entirely.
On my end, the tests are running quite normally, and I haven’t been able to reproduce the issue you mentioned.
If it’s convenient for you, I’ll send you the lastest Rhino8.26 via DM later. Please feel free to test it again when you are free. Thank you once mroe.
I’m terribly sorry - I just realized you encountered this issue in Rhino for Mac. I wals able to reproduce the same issue on Rhino Mac just now. I will log this issue with our development engineers shortly.
I have logged this issue with our development engineers.
RH-90029 BlendEdge: Edit BlendEdge set to 0 oblitterates Object
thanks @jessesn i also changed the tag to Rhino for Mac now and will also use that in future. the auto tag function (windows, mac) can lead a bit astray here specifically when you have 2 systems in the pipeline like i do now.