Hey folks!
Is there a way to do this ‘edge slide’ thing in polygon modeling software in grasshopper?
In particular, I’m hoping to select and slide the naked edges of meshes. Might there be an existing tool or functionality that allow this?
Ideally, I hope to slide the naked edges mesh in a way that I can control the distanced moved by vertices along the (other) edges they were sliding on.
Thanks a ton!
The picture is screenshot from this Blender video: https://www.youtube.com/watch?v=uhL9out5EOQ
You want to do it exactly like in the video?
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This is possible but you will have to ‘slide’ vertices and not edges.
Filtering the indices is the complicated part.
Here’s an example with just one vertex moved.
subd_slide.gh (16.7 KB)
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Thanks a lot for your help!
This effect is really great! Would it be possible to automate the identification of such edges, along which the vertices are supposed to move?
I internalized the geometry in an example I made:
subd_slide_w_pringles.gh (20.2 KB)
You clarified it perfectly, it’s the vertices I need to move. In this case I’m after all these naked vertices, so it’s going to be lots of indices to manually identify (or click in software–hence my hope to ‘automate’).
There are also these corner vertices that slide along two edges (or I want to say ‘invisible edges’)?
Yes, please see the screenshot above. I want the large Pringles to go to the small Pringles (basically ‘shrinking’ the edges by sliding naked vertices in a way? I’m hoping to do this automatically)
I’ve used the closest clothed points as emittors.
slide-vertices.gh (16.0 KB)
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This is awesome. Thank you so much!
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