Edge optimization Question


I created 406 surfaces through Patch, but now the surfaces cannot be joined. How can I optimize the edges so that the tolerance of the surface edges is smaller than the tolerance that can be joined? :pray: :pray: :pray:
unprocessSurface.gh (32.9 KB)

unprocessSurface.gh (23.5 KB)

This should work… Made a c# script where you can adjust the tolerance

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thanks!the result looks like very well!