I know that access to UserData gains only plugin which contains its own implementation, but I’m rather interested if I can copy all existing UserData even from different plugins to different RhinoObject?
@menno moving attributes worked i actualy serialized them and deserialized and also made silly mistake - forgot to do CommitChanges() on object
However different thing found. I wanted to swap RhinoObject geometry but it hasn’t worked - In particular RhinoObject, where Geometry is Mesh i took it assigned different mesh but even with CommitChanges, didn’t work - again made sth silly meanwhile ?
Oh i forgot already… Needed to Clear Verts and Faces and add them from second one as Geometry is only a getter
I need to merge multiple engines proxy pointers into one RhObj and few of those use UserData to keep this. I wonder if i could make use of UnknownUserData somehow.