my wish: details should behave like Frames that crop cameras (infinite) image. In standard viewports in Model space it completely makes sense that the camera / target is always in the center of the image.
In layout / Details that does not. This issue for sure will arise with non-rectangular details in V9
RH-89384 is about orthogonal / plan views - i am talking about 3d-Views as well.
@stevebaer you re responsible for the non-Rectangular details ?
thanks for feedback on this topic - kind regards -tom