I’m having some issues creating a proper UV grid on a double curved surface. The UV grid will distort based on it’s position along the curve. I’m am trying to regularize the grid as much as possible. Any suggestions?
I’ve attached two images that illustrate this issue. The second image represents my goal.
The only way I could think of doing this is with the Armadillo plug in. It takes a few careful viewings of the tutorial videos to get the hang of but the results can be very impressive.