This problem is stumping the heck out of me, I’m hoping someone can help.
The project I have is to make a donut with icing. I drew a torus, which was easy enough.
The icing outlines were drawn in Adobe Illustrator and imported in. I’m really happy with the lines and I’d really like to keep them if possible.
On the icing outlines I did a small Solid/Extrude Curve operation and then did a Variable Radius Filet which gave the nice curved edge as you can see in the attached image.
Here’s where I’m stuck. Is there anyway for me to have this icing polysurface follow the surface of the torus? I tried Flow, FlowAlongSrf, but got some crazy results that are far from what I want.
Or, am I going about this wrong? I alternatively tried a Drape command and Boolean subtracting the area outside the icing outlines, but the end result didn’t look like icing at all.
Would it be better to make a slightly larger torus, extrude the icing outlines, Boolean divide those, then additionally Boolean subtracting the area intersecting the smaller torus? Or is there an even better way?
Thanks for any thoughts or suggestions!