Does Rhino for Mac use OpenGL?

Hmm i saw weird info today - https://www.anandtech.com/show/12894/apple-deprecates-opengl-across-all-oses

That’s right. That raises a serious concern.

Answer to question in topic title: yes.

We are aware of the situation. Note that OpenGL is being deprecated, not removed.

The other part, OpenCL, is also in use by Rhino (6) through Raytraced.

that leads to the following question:
do you have any plans for a metal based rhino-for-mac?

There will be a solution.

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Did I just lost my regular status because of making a joke about apple?:roll_eyes:

Already there: A Windows machine.