Does any one know how to get the shadows imprinted logo - jewelry?

Hello,

I’m having some issues when trying to get a jewellery render to look more life like.

Basically, I want logo on the pendant in this:

To look darker and more life like. Like the logo on the top of this ring:

So, essentially darker. I’ve tried moving it around a bit and playing with the environment light rotation - but, is there something I’m missing?

Any help would be massively welcomed.

Many thanks,

Ashley

Attaching file.
Stooki Obscura Necklace.3dm (1.5 MB)

Well just lowering the intensity of the skylight helps a lot. Maybe use a different skylight with more dark in it, or even just set up a panel of dull black off-camera if you want a dark reflection somewhere in particular. Also, don’t forget that “product photography” is about Photoshopping the HELL out of everything to get the exposure of every single element perfect regardless of realism.

This is using the identical scene that I sent last week (?) on here. I just moved the camera and fettled the material very slightly to reduce the reflectivity.

I suspect one of the reasons you may have a difference anyway is because of the depth of the text on the ring. It seems more shallow on your pendant.

If you want a brighter scene, you can change the time of day to be more towards midday.

Hi David,

This looks great.

I like the exact look of this. Can you let me know the exact location you placed the pendant in the file so I can replicate this exactly please?

Many thanks,

Ashley

Hi.

The location of the pendant doesn’t matter. In reality, it is more to do with the rotation of the geometry and the camera.

The pendant should just be kicked up by about 45-50 degrees from the plane, and you can literally follow the camera in real time in Raytraced to see. Given your GPU is strong enough, it won’t be hard to see the bounces of the light in the correct location in real time, while rotating.

Really, the problem is rotating the camera about the object to identify a location where it reflects part of one of the Rhino Studio lights.

I think there are a couple of enhancements you can make along the way.

Firstly, I am unsure how you produce this text in the jewellery (milled? stamped?). However, you may wish to first smooth the sharp corners in the text (like the 3 triangular internals of the letter “K”). Then you can apply a global general edge-smoothing or chamfering to the pendant itself, without encouraging geometry errors.

At the moment, the sheer sharpness of the geometry is subtracting a bit from the realism up-close, and missing chances to get the additional dynamics in reflections. Having chamfered edges will help bring out the text more clearly, without the harshness of the reflectivity just making it white out. I am not sure if there is a real method to get true sharpo edges all over like this anyway. But again, jewellery may be different.

Fixed, 1 light.
Lowered the depth of the engraving
Assigned another duplicate of the main material to the engraving, but increased the roughness (less glossy).
Added edge rounding.

Thanks for getting back to me David.

I was actually thinking to smooth/round the edges of the stamped letters so this makes sense to me.

And, great - thank you - I’ll rotate the camera.

Thanks so much!

Ashley

Hi Richard,

This is amazing.

Are you able to share more details on how you did this?

Many thanks,

Ashley

Sure thing… check this out

Richard - thank you for this, it was so helpful.

I’ve gone through the steps in the tutorial.

The only thing I can’t do is add the light to the object. When I do it, it only adds it to a certain point. How do i attach it to the pendant like you did?

Stooki Obscura Necklace - Test.3dm (10.7 MB)

Ashley