I am trying to achieve the following result for my landscape design project. I managed to split my surface into the fragments I wanted, but I do not know now how to split them further at random lengths similar to the image below.
I was following this tutorial to help me: Video Tutorial
; but the isotrim node only does the division in a grid structure and ignores the shape of my surface. Any suggestion would help me very much!
Arcus.3dm (189.3 KB)
Division.gh (11.6 KB)