When diving surface, the grid/points generated are following the curvature of the surface normally.
How to divide this surface with no consideration of the surface curvture. I mean dividing surface based on the original plane orientation.
Do you mean divide the surface with respect to the World XY coordinate system?
If so, you can just use the Brep | Plane (Section) component and feed it a series of YZ planes that describe the slices, then use those curves to split the surface.
If you attach the definition we can help a little more
thank you so much…