I am using Galapagos to find a desirable objects distribution within the area. The issue is that I do not have working transformations to feed it.
I am trying to distribute 4 buildings breps within the curve visible on the screenshot. It would be great if they could move and rotate freely within the boundary with two criteria:
- they cannot intersect with each other and
- they cannot intersect with the boundary curve.
As I am a beginner I am finding it hard to constraint components that move breps to achieve these conditions. Any suggestions would be really appreciated.
Thanks in advance!