As in topic. @dale is there any specific way of disposing pointclouds?
I’m doing it more or less like this i launch event when i have a new batch of data to display i’m cleaning old buffer > creating new > putting required geometry into it then it is picked by display conduit.
The thing is that when i Dispose pointcloud and create new into its place old one seems to be stuck in some other place since when orbiting old cloud is shown with new one - like they would swap constantly / flickers. I didn’t notice anything like that for meshes or lines.
The only way around i found so far is to set all pointcloud items location to Unset but it causes significant performance drop …
Dropping here vid showing the problem https://aws1.discourse-cdn.com/mcneel/uploads/default/original/3X/2/1/21b20b5d6edbcd72ccfa1c86f0f4a113988c6a54.mp4