Hi GH team,
I noticed recently that when working with lots of edges or corners in my Grasshopper Definition, the rendered view seems to have really low quality along those edges. For comparison I made close up screenshots of both Shaded View and Renderd View.
The geometry is all coming from GH, the Rendered View is using textures, but nothing that I changed seemed to have an effect:
- none of the Shadow Settings seem to have an effect (none of them except video memory usage seem to have any effect, ever, btw)
- Preview Mesh Quality doesn’t have any effect
- Open GL and AA settings have no effect
- It doesn’t matter if I use the Rhino Renderer or VRay
Thoughts?