Dear all I haven’t found any documentation on this.
As fare as I understood the *.ini file is the configuration file of a display mode. It seams that there are two basic displaymodes: 1. which is based on the technical and the second one which is based on the render displaymode.
Some features are the same others not e.g. the silhouette possibility is only available in some. Why is that?
I went through the ini file line by line and set all settings in accordance to the technical shader I exported. but couldn’t activate the silhouette possibility.
What I am really after is to get silhouette enabled in the neon-shader plugin + a documentation on the ini configuration file would be really handy.
Well I figured it out (kind of) the pipline ID option changes the behaviour as wanted. Still question remains…