All the brep faces are rendered in an odd “see through” way.
Here is the geometry copy pasted into a “clean” rhino instance.
I also noticed that I can sometimes turn the glitch on and off by disabling the problem node, closing and reopening the file.
The site wasn’t letting me attach the problematic file in the original post.
The glitch will affect the whole viewport, you just need to toggle from Perspective to Isometric.
At least i got it to a repeatable state on my setup.
What is odd, is that it I use the plugin in another context in my script and 0 problems…
Must be something about the data I am feeding it in this particular instance.
tried contacting though website, waiting to hear back from dev.
Is there a way to unify UVs without this plugin? I have had partial success before with a node that swaps UVs, but fining a reliable method to correlate UVs and flip them to match has been a massive challenge for me in the past.