Display error

Hi, using the move component has started to give display errors recently (in this file).

Turning on preview on the component before the move shows the correct geometry.
Copying the move component fixes the issue temporarily, but only until I change some parameters.

And baking the move component gives the correct result even if it displays something else.

Updated my graphics card drivers, but that did not make any change.
I’m a bit lost where I should start troubleshooting, so any advice is welcome!

Version 8 SR15
(8.15.25019.13001, 2025-01-19)

1 Like

I wonder if changing the the preview mesh settings to high quality or even document quality would help? (like maybe you accidentally switched to low quality?)

Thank you for your suggestion, unfortunately it does not make a difference.
It might be isolated to some views, arctic and monochrome is not working for me after a few updates of parameters. But shaded seems to be reliable.

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Hej Lars -

Does that mean that the behavior is isolated to that specific file?

Please run the Rhino SystemInfo command and copy-paste the output here.
-wim

I usually just shift to arctic to do a quick screenshot, but in this file I kept generating new outputs while using arctic. So I don’t really know if it has something to do with this file or not.

Rhino 8 SR15 2025-1-19 (Rhino 8, 8.15.25019.13001, Git hash:master @ 74164bdf5469c2f269746857c54b8c44b74c7b24)
License type: Educational, build 2025-01-19
License details: Cloud Zoo

Windows 11 (10.0.26100 SR0.0) or greater (Physical RAM: 32GB)
.NET 7.0.20

Computer platform: DESKTOP

Standard graphics configuration.
Primary display and OpenGL: NVIDIA GeForce GTX 1060 3GB (NVidia) Memory: 3GB, Driver date: 1-26-2025 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 572.16
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High

Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 1-26-2025
Driver Version: 32.0.15.7216
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 3 GB

Rhino plugins that do not ship with Rhino
C:\Program Files\Enscape\Enscape.Rhino.Plugin-net48\Enscape.Rhino8.Plugin.dll “Enscape.Rhino8.Plugin” 4.1.0.1388
C:\Program Files\Chaos\V-Ray\V-Ray for Rhinoceros\V8\VRayForRhino.rhp “V-Ray for Rhino”

Rhino plugins that ship with Rhino
C:\Program Files\Rhino 8\Plug-ins\Commands.rhp “Commands” 8.15.25019.13001
C:\Program Files\Rhino 8\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 8\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 8.15.25019.13001
C:\Program Files\Rhino 8\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 8.15.25019.13001
C:\Program Files\Rhino 8\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 8\Plug-ins\MeshCommands.rhp “MeshCommands” 8.15.25019.13001
C:\Program Files\Rhino 8\Plug-ins\IronPython\RhinoDLR_Python.rhp “IronPython” 8.15.25019.13001
C:\Program Files\Rhino 8\Plug-ins\RhinoCycles.rhp “RhinoCycles” 8.15.25019.13001
C:\Program Files\Rhino 8\Plug-ins\Grasshopper\GrasshopperPlugin.rhp “Grasshopper” 8.15.25019.13001
C:\Program Files\Rhino 8\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 8.15.25019.13001
C:\Program Files\Rhino 8\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 8\Plug-ins\Displacement.rhp “Displacement”
C:\Program Files\Rhino 8\Plug-ins\SectionTools.rhp “SectionTools”
C:\Users\larsr\AppData\Roaming\McNeel\Rhinoceros\packages\8.0\PanelingTools\2024.8.20.677\PanelingTools.rhp “PanelingTools”