Display deflect

Hi all,

Rhino6 seems like having display bugs at certain angles.

As you can see in this image, the display quality is good.
It’s shaded mode.

However, once I slightly turn to another perspective, the back lines and front faces seem to be disordered.

This deflect also happens on others view modes.

Is anyone having the same trouble?


Render mesh problems usually occur far away from the project origin. Can you share your file, so others can verify your problem with your specific geometry?

I might also try selecting the model and running _DivideAlongCreases _SplitAtTangents=_Yes and see if that helps the display any.