There is something strange happening with the display when I am selecting few of the solid objects.
I have recorded the video which will show the problem, in short:
- after selecting a polysurface - edge siluettes of other polysurfaces are appearing in the different place and disappearing from the original object.
I am using GPU tesselation, shaded mode.
The recording is enclosed, I can send file privately if needed.
Display_Bug2.zip (3.3 MB)
Did some further checks: if GPU tesselation is deactivated - I cannot repeat the behavior described above.