I have a few arrayed areas that I cannot make watertight. I have untrimmed, retrimmed and tried booleanUnion after trimming to no avail. I am a bit perplexed, any insight into the proper way to handle the area would be appreciated. Thanks-Mikeventuri.3dm (998.5 KB)
Thanks so much, I was using intersect duping edges and all sorts of things over and over. It was so simple. Thanks again.