Did material mapping channel preview problem get fixed in Vray 2.0?


#1

Does anyone know if these two issue were addressed in the latest Vray 2.0 release?

  1. When using mapping channels to map bump, spec & diffuse separately Rhino just shows the top diffuse layer, even when the mapping channel I am tweaking has a different texture.

  2. Has anyone found a way to have Vray procedural textures shown in the rhino ‘render’ view-port? If I want to use a procedural noise for my diffuse is there any way to see this without rendering?


#2

No. :frowning:

But with RT you don’t need it any more. :wink:


#3

I read that procedural noise and bump mapping don’t work with RT, among other things.

Im not sure RT will resolve all my problems with Vrays implementation.